Changelog

Server updates, fixes, and new features.

World map: goto destinations now visible
Rankings & history now handle eliminated nations
New: Advisors Report — an AI cabinet per nation, every turn
Stability: No More Lost Moves on Deploy
Bulbs / Turn Everywhere + Per-City Stats
Intelligence Dashboards: Unstuck After 8 Days
Editor + Gazette: Upgraded to Claude Opus 4.7
Editor: Replies Now Read Your Latest Letter
Chronicle: Lone Sidebar Spans Full Width
Dashboard Refresh Throttled (Server Slowness Fix)
World Map: Per-Player Intelligence Briefing
Chronicle Polish: Marketplace Layout, Q&A Styling, Letter Discretion
Civ Chronicle v2: Multi-Page Broadsheet
Status & Dashboard Builders Rewritten in Python
Chronicle Retries + Turn-Change Pipeline Logging
No More False Turn-Reminder Emails
Chronicle Accuracy & "In Print" Banner
Rankings: Turn-over-Turn Deltas
Chronicle PDF Export & Better Illustrations
Fix Chronicle False-Catastrophe Bug
Fix Gazette Generation for Large Games
Editor Chat Line Breaks
Intelligence Briefing Fix
Write to the Editor
Upgrade to Freeciv 3.2.4 (security fix)
Gazette v2: Richer context, dual AI providers, layout improvements
The Civ Chronicle redesign
Disk space fix & archived save cleanup
Diplomacy: Contact vs War
Open source & reliability fixes
Attendance tracking
Turn emails now read from the same data as the status page
Reliable status page, faster generation, and health monitoring
UncleS joins the game
JSON-first status page
Reboot-resilient turn timer
Turn reminder and email fixes
Initial release